Systems

Aramax
7 Tiny Worlds for D&D By: Aramax

7 Thumbnails for you to base a campaign on

by Aramax
92xp
1191 views
axlerowes
Conventions of Galactic Cartography By: axlerowes

'Maps are a human thing. They like to make simplified models in which things are labelled, placed on grids and details are glossed over. I assume it is because their minds are spatial and not mathematical. Things to the human mind are defined by there relation to other things. That is why they need two points to draw straight line, whatever that is. Sincerely, though I don't understand the utility of it, but I don't fight it. The Captain says go to grid space 10-K, and I can discern what he means.'

-Lagrimal-0201020101, Chief Navigational Program for the FTO freighter Mtuzanizibar.

by axlerowes
65xp
6 replies
2314 views
Shadoweagle
Maddux By: Shadoweagle

Changing the Maddux is a difficult as changing the weather. And like the storm on the horizon, all one can do when Maddux sings is to prepare yourself as best you can.

by Shadoweagle
240xp
8 replies
3554 views
2 HoHs
ephemeralstability
The End of the World By: ephemeralstability

Following a discussion we had on the site, I thought we could start up a thread to post the pre- and post-apocalyptic effects of a comet/minor planetary impact on a campaign world.

by ephemeralstability
275xp
24 replies
11236 views
3 HoHs